This is the image for the same thread in moray.beta
From left to right.
1st tower is an sPatch object exported to .mdl using Lutz's plugin
It's a bunch of bicubic patches.
2nd tower is the 1st one converted to mesh and exported with a
subdivision level of 0.
3rd tower is same as the 2nd one exported with a subdivision level
of 1 (it's the same if you set it higher)
As you can see, the mesh crashes.
Txemi Jendrix
http://www.txemijendrix.com
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